It shows how teams and projects of all sizes, targeting any platform, can now get more engaging and beautiful results faster. This lively scene features animation, light effects, organic terrain, shaders, and post-processing, all made natively in 2D. We created Lost Crypt using the complete suite of 2D tools. And many of them will be production-ready as part of Unity 2019.3, which is currently available in beta. Highly skilled teams have been making gorgeous 2D games with Unity for years, but we wanted to enable everyone, from individual artists to large teams, to have even more 2D tools available to create great-looking games. In this post we show how these integrated 2D tools can help you create high-end visuals with Unity. We put our new 2D tools through their paces to create a 2D side-scroller demo.
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